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Choices$Write on machines
with a !Boot structure, or else in
!Star3000.Choices. Can easily revert to defaults by
deleting files in these directories.
Star3000Levels$Path.
SFX_Stop was being called
with bad parameters and bad volume was being stored for
incoming missile warning. These were thrown up by the new
SFX_Handler parameter checking.
SFX_Pitch type 1). These had been absent
since SFX_Handler version 2.00, and make an
audible difference to the game music tracks.
OS_ScreenMode reason code' error. For users of version 3.00 this problem may be fixed by
patching their copy of the game.
Wimp_Extend 11 to read scroll bar sizes
(for sub-windows of Choices dialogue box) on versions of
the window manager that support it.
LFM/SFM
instructions.
OS_ConvertHex8 (which is
used by SFX_LoadTrack and
SFX_LoadSample).
Sound_Speaker are now suppressed.
Sound_Control).
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Designed by
Christopher Bazley.
All material relating to Star Fighter 3000 is © Fednet Software, 1994, 1995 Labelled with ICRA. |
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