A 3-D Graphics Library for ARM Systems
    
    
      An investigation of techniques for
      efficient software-based graphics APIs
    
    
      Project III - Final Report
    
    
      By Christopher Bazley
    
    
      Introduction: Background and Aim of
      Project
    
    
      Preliminary Research
    
    
      Analysis of Requirements
    
    
      Adapting the OpenGL graphics
      standard
    
    
      Design of GL module
    
    
      Development
    
    
      Evaluation
    
    
      Conclusions
    
    
      References
    
    
      Appendices